Tagged with english

Speaking at LIFT 2007, Sugata Mitra talks about his Hole in the Wall project. Young kids in this project figured out how to use a PC on their own -- and then taught other kids. He asks, what else can children teach themselves?
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minutes | 2322 plays |
Gunter Pauli, from the "Zero Emissions Research Initiative" gives a vibrant speech about how nature provides an important model to find solutions to the ecological crisis. His call for action is followed by disruptive and...
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minutes | 1952 plays |
Suren Erkman is an entrepreneur and a professor at the University of Lausanne, and a specialist of industrial ecology. We are living in a hyperindustrial society where the usage of energy and materials keeps increasing. He uses...
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minutes | 1616 plays |
What happens when global games meet local culture? In this talk, Florence Chee discusses the idea of games as a medium of communication and how it may look the same or different depending on where in the world you may find...
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minutes | 2203 plays |
What is Art ? In a witty presentation Memi Beltrame introduce his project Artypedia.
Artypedia is a Wiki located at http://artypedia.org Its point is to challenge the general...
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minutes | 1738 plays |
Jennifer has been behind the scenes - or rather tucked away in a booth - at Lift for the past 4 years. Listening to and interpreting speakers talking about how technology is changing - and will continue to change - how we work....
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minutes | 1949 plays |
Alp ICT hosted their third venture night during Lift11. Following the successful 2008 and 2010 experiences that saw eight startups present in front of the audience, more startups were given the chance to accelerate their...
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minutes | 1709 plays |
To soothe the stress of travel, today’s mobile individuals (neo-nomads) engage in tactics of re:location, recreating an image of home but producing a lot of waste. The spaces /objects designed with mobility in mind should focus...
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minutes | 3712 plays |
How to built your own cosmos ? In a whimsical attempt to eradicate the narrative debate from the game design process, David Calvo defines an ethic of development, an “affectionate anarchism” leading back to the original source...
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minutes | 2107 plays |
Alex Osterwalder is the best-selling author of Business Model Generation. He tells us how organizations start approaching the challenge of designing business models in a radically new way. Companies learn how to test their...
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minutes | 13192 plays |
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