Art & Design
Talks on art, design, creativity, inspiration.
Honor Harger is a curator from New Zealand who has a particular interest in artistic uses of technologies. She is currently director of Lighthouse, a digital culture agency in Brighton, UK. Lighthouse works at the... |
One of the co-inventors of the web 2.0 suicide machine, Gordan Savicic will tell us the story of his invention, and why he is on a mission to help users be smarter about their digital identities. |
etoy.CORPORATION SA is a corporate sculpture and a shareholder company registered in the city of Zug/Switzerland, using corporate structures to maximize cultural values. Since 1994 etoy is hacking the dominating model of the... |
James Bridle talks about literature and storytelling when everything has become digital, the construction of knowledge and collaborating with robots. Ham, spam, word salad, and what is important in a tent. |
A designer and researcher at Oslo School of Architecture, Timo Arnall offers here his perspective about networked objects and ubiquitous computing. His presentation, and the intriguing design examples he takes, highlights two... |
Jan Chipchase is Principal Scientist at Nokia Research Center. He presents about "Literacy, Communication & Design" at the LIFT07 conference on Thursday, February 8, 2007 |
John Thackara, who is director of Doors of Perception, gives a provocative talk about the role of design in finding solutions to the ecological crisis. After inviting us to avoid terms such as "future" or "sustainable" as they... |
What happens when global games meet local culture? In this talk, Florence Chee discusses the idea of games as a medium of communication and how it may look the same or different depending on where in the world you may find... |
What is Art ? In a witty presentation Memi Beltrame introduce his project Artypedia. Artypedia is a Wiki located at http://artypedia.org Its point is to challenge the general... |
How to built your own cosmos ? In a whimsical attempt to eradicate the narrative debate from the game design process, David Calvo defines an ethic of development, an “affectionate anarchism” leading back to the original source... |

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